unity 错误处理:‘Graphics.DrawProceduralIndirect(MeshTopology, ComputeBuffer, int)‘ is obsolete

    科技2022-07-17  118

    问题:

    问题具体描述:'Graphics.DrawProceduralIndirect(MeshTopology, ComputeBuffer, int)' is obsolete: 'Method DrawProceduralIndirect has been deprecated. Use Graphics.DrawProceduralIndirectNow instead. 

    出现此问题的主要原因:此语句已过时

    解决方法:找到路径中的文件名,比如我的叫DepthOfField.cs,在project中打开

     

    将文件中所有DrawProceduralIndirect替换成DrawProceduralIndirectNow

    保存文件,回到unity可以看到不再报错

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