问题:
问题具体描述:'Graphics.DrawProceduralIndirect(MeshTopology, ComputeBuffer, int)' is obsolete: 'Method DrawProceduralIndirect has been deprecated. Use Graphics.DrawProceduralIndirectNow instead.
出现此问题的主要原因:此语句已过时
解决方法:找到路径中的文件名,比如我的叫DepthOfField.cs,在project中打开
将文件中所有DrawProceduralIndirect替换成DrawProceduralIndirectNow
保存文件,回到unity可以看到不再报错