今天简直要被自己蠢死了= =
我用的2020.1.1,直接Assets→Import New Asset...就完事儿了……
另外看到了一篇扩展https://blog.csdn.net/qq_17433125/article/details/80747026?ops_request_misc=%7B%22request%5Fid%22%3A%22160182220719724848329736%22%2C%22scm%22%3A%2220140713.130102334..%22%7D&request_id=160182220719724848329736&biz_id=0&utm_medium=distribute.pc_search_result.none-task-blog-2~all~first_rank_ecpm_v3~pc_rank_v2-2-80747026.first_rank_ecpm_v3_pc_rank_v2&utm_term=unity+如何加入dll&spm=1018.2118.3001.4187
哇这个链接好长,说的是怎么处理system.xx.dll的引用方法(我估计我一会儿要用到..)
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Unity+C#开发笔记(五)| 外部来的.dll应该放在Unity的哪儿? | ╭(●`∀´●)╯╰(●’◡’●)╮